Golem, Doll Citizen

Family: Golems

Small construct, chaotic neutral

Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 11 (+0) 8 (-1) 5 (-3) 12 (+1)

Skills Performance +3, Stealth +4
Damage Immunities poison
Damage Vulnerabilities psychic
Damage Immunities paralyzed, petrified, poisoned
Senses passive Perception 7
Languages Common
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Antimagic Susceptibility. The doll is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the doll must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • Constructed Nature. The golem doesn’t require air, food, drink, or sleep.
  • False Appearance. While the doll remains motionless, it is indistinguishable from a normal doll.
  • Pack Tactics. The doll has advantage on an attack roll against a creature if at least one of the doll’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

ACTIONS

  • Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
  • Pot. Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: 6 (1d6+3) bludgeoning damage.

ABOUT

These animated dolls come in a variety of types: bisque, porcelain, corncob, papier-mâché, rag, rubber, wax, and wood.

Doll golems are most prevalent in Merryland, ruled by Queen Dolly.

Queen Dolly is nearly as big as a small child and is exquisitely dressed in a gown of soft, fluffy white material, with many pink ribbons upon her shoulders and sleeves, and a broad sash around her waist. Her silken hair is long and of a golden color, while her eyes are blue, and have in their depths a sweet and gentle expression. As for her complexion, it is a dainty pink-and-white, delicately blended. Upon her head she wears a golden crown with seven points upon it, and each point is tipped with a gleaming jewel. Queen Dolly is more cognizant than the rest, no doubt due in part to the Thinking Machine. She resides with her doll citizens in the Valley of the Dolls.

The dolls are stuffed with sawdust and that’s what they eat.

The dolls are capable of being animated, but only at the Queen’s behest. When not entertained, the dolls become restless; like petulant children, and are prone to rebel.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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