Golem, Glass Dog

Family: Golems

Small construct, neutral

Armor Class 15 (natural armor)
Hit Points 27 (6d6 + 6)
Speed 40 ft.

16 (+3) 14 (+2) 13 (+1) 5 (-3) 12 (+1) 8 (-1)

Skills Perception +3
Damage Vulnerabilities bludgeoning
Damage Immunities poison, radiant
Damage Immunities exhaustion, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 13
Languages understands the languages of its creator but can’t speak
Challenge 2 (450 XP)


  • Constructed Nature. The golem doesn’t require air, food, drink, or sleep.
  • False Appearance. While the glass golem remains motionless, it is indistinguishable from an ordinary glass sculpture.
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Keen Hearing and Smell. The glass dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem’s weapon attacks are magical.


  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be forced prone.
  • Bark. When glass dog detects a creature, it barks, audible within 300 feet of it. The glass dog continues to shriek until it can no longer sense the creature and for 1d4 of the glass dog’s turns afterward.


Glass golems are constructs made out of pure glass. Their creation varies, from transparent cats to pink dogs.

Glass cats are made of transparent glass. In the top of its head is a mass of delicate pink balls which look like jewels, and it has a heart made of a blood-red ruby. The eyes are two large emeralds, but aside from these colors all the rest of the animal is clear glass, and it has a beautiful spun-glass tail.

Glass dogs are made of a beautiful pink color, with a fine coat of spun glass, and about its neck is twisted a blue glass ribbon. Its eyes are specks of black glass and sparkle intelligently, like many of the glass eyes worn by men.

Tireless Guardians. Glass dogs are created to protect wizards’ privacy. They don’t need to be fed, have no fleas, are neat in their habits, obey their masters, and bark at intruders and if need be, drive them away. In short, they are good dogs.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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