Golem, Lead

Large construct, unaligned

Armor Class 17 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 20 ft.

22 (+6) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)

Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands the languages of its creator but can’t speak
Challenge 10 (5,900 XP)


  • Acid Reaction. Whenever the lead golem would be subject to acid damage, it takes no damage and instead regains a number of hit points equal to one-half the acid damage dealt.
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Interference Aura. A lead golem projects a 60-foot aura that blocks divination magic, as nondetection.
  • Intractable Density. Any Strength (Athletics) checks to Shove a lead golem has disadvantage, and the golem has advantage on its check to resist being Shoved.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem’s weapon attacks are magical.


  • Multiattack. The golem makes two slam attacks.
  • Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.


  • Particulate Cloud (Recharge 5-6). The lead golem can use its reaction to exude a fine cloud of lead particles that persist until the start of its next turn. A creature that enters the cloud for the first time or that starts its turn in it must make a DC 16 Constitution saving throw or become poisoned for one minute and gains a level of exhaustion. This cloud can be dissipated by a strong wind such as that created by the gust of wind spell.


Resembling an unearthed vein of dull gray minerals, this crude, hunchbacked humanoid figure uses its arms to support itself. Lead golems move with a lurching, heavy tread and often crack floors as they walk due to their immense weight. A lead golem stands 11 feet tall when upright and weighs 10,000 pounds.

Section 15: Copyright Notice

The Dragon’s Hoard #31 © 2023, Legendary Games; Authors Jason Nelson, Robert J. Grady, James-Levi Cooke.

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