Golem, Necromantic

Family: Golems

Large construct, neutral

Armor Class 15 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 30 ft.

21 (+5) 10 (+0) 18 (+4) 2 (-4) 12 (+1) 1 (-5)

Damage Immunities lightning, necrotic, poison; bludgeoning, piercing, and slashing from nonmagical weapons that aren’t adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 11
Languages understands the languages of its creator but can’t speak
Challenge 10 (5,900 XP)

Special Traits

  • Immutable Form. The necromantic golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The necromantic golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The necromantic golem’s weapon attacks are magical.
  • Regeneration. A necromantic golem heals 10 hit point at the start of its turn if it has at least 1 hit point. If the necromantic golem takes radiant damage or damage from holy water, this trait doesn’t function at the start of the necromantic golem’s next turn.


  • Multiattack. The necromantic golem makes two slam attacks.
  • Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage plus 18 (4d8) necrotic damage.
  • Enervating Ray (1/day). A necromantic golem can unleash a ray of negative energy in a 30-foot line. All creatures along the line take 14 (4d6) necrotic damage and lose 2d4 Constitution. The target dies if this reduces its Constitution to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
  • Unholy Blast (Recharge 5-6). A necromantic golem can unleash a blast of negative energy in a 20-foot cone. All creatures in the area must make a DC 16 Dexterity saving throw, taking 24 (7d6) necrotic damage on a failed save, or half as much on a successful one.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

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