Golem, Serpent

Family: Golems

Medium construct, neutral evil

16 (+3) 14 (+2) 15 (+2) 2 (-4) 10 (+0) 1 (-5)

Armor Class 12
Hit Points 78 (12d8 + 24)
Speed 30 ft.
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 120 ft., passive Perception 10
Languages understands all languages but does not speak
Challenge 6 (2,300 XP)

Special Traits

  • Hypnotize. The swaying motion of the serpent golem can put other creatures into a trance. Each creature viewing the serpent golem for the first time must make a DC 15 Wisdom saving throw. On a failure, the creature is stunned. On a success, the creature is immune to this effect for 24 hours. A creature can spend its action shaking a creature stunned by this effect, the affected creature can then repeat its saving throw at the end of its turn, ending the effect and becoming immune for 24 hours on a success.
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem’s attacks are magical.


  • Multiattack. The serpent golem makes two biting fists attacks.
  • Biting Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, 4 (1d4 + 2) poison damage and if the target is a creature it must make a DC 15 Constitution saving throw or become poisoned for 1 minute.


Being non-intelligent constructs, serpent golems pursue their opponents with frightening determination. They use their hypnotize ability to winnow opponents down and then attack those that are still moving, lashing out with a fist made of poisonous fangs.

Some druids use the magic granted to them by their hideous mother to create these terrifying monsters. Serpent golems are writhing, man-shaped piles of venomous snakes, even more potent than the lesser venom golems. Serpent golems defend hidden shrines and wastelands.


Born in Fear. A serpent golem is created through the use of dark rituals in which a victim (perhaps alive, perhaps not) is submerged in a pit of vipers, cobras and asps. These serpents provide the bulk of the golem’s form, writhing around the humanoid underneath.

Section 15: Copyright Notice

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