Golem, Stuffkin Bird

Family: Golems

Tiny construct, neutral

Armor Class 12
Hit Points 6 (1d4 + 4)
Speed 10 ft., fly 50 ft.

STR DEX CON INT WIS CHA
2 (-4) 14 (+2) 18 (+4) 10 (+0) 12 (+1) 6 (-2)

Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Damage Immunities exhaustion, frightened, paralyzed, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 1/8 (10 XP)

SPECIAL TRAITS

  • Constructed Nature. The golem doesn’t require air, food, drink, or sleep.
  • False Appearance. While the stuffkin remains motionless, it is indistinguishable from an ordinary, inanimate version.
  • Familiar. With the GM’s permission, the find familiar spell can summon this creature.

ACTIONS

  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

ABOUT

What should be an inanimate stuffed object has come to life! Stuffed golems are filled with straw, cotton, or other soft material. This makes them quite effective at surviving all sorts of trauma but doesn’t necessarily make them very smart.

Stuffkin include patchwork girls made of clothing and filled with cotton as well as scarecrows meant to scare off birds.

Stuffkin birds are stuffed birds that have been reanimated by knooks. They are nearly impossible to kill.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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