5e SRD >Creatures >

Golem, Sugar

Large construct, unaligned

Armor Class 13 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.

STR DEX CON INT WIS CHA
19 10 16 8 10 10

Damage Vulnerabilities water
Damage Immunities fire, poison, psychic, nonmagical weapon damage
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Languages A Sugar golem understands the same languages as its creator. It can repeat phrases back in a cheerful tone.
Senses darkvision 60 ft. passive Perception 10
Challenge 5 (1,800 XP)

Special Traits

  • Immutable Form. A Sugar golem is immune to any effect that would alter its form or shape.
  • Caramelization. If a Sugar golem is hit with a spell or effect that causes fire damage, it instead takes no damage and gains Temporary Hit Points equal to the damage of the attack. If these temporary hit points exceed its current Hit Points, the Sugar golem is paralyzed.
  • Water Dissolution. A Sugar golem treats water as if it were acid. Every gallon of water deals 2d6 damage. If the Sugar golem is in a light rain, it takes 1d6 at the start of each of its turns. If at least half its body is submerged, the Sugar golem takes 10d6 damage at the start of its turn.
  • Sweet Revenge. If a Sugar golem is brought to 0 Hit Points due to its Water Dissolution, an Ochre Jelly forms in its space. It has all the stats of the ochre jelly but does not have the Split ability.

Actions

  • Multiattack. The Sugar golem makes two slam attacks.
  • Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target Hit: 13 (2d8 + 4) bludgeoning damage.

Reactions

  • Sugar Rush. When an enemy misses the Sugar golem with a melee attack, the Sugar golem may make a single Slam attack against that target. This attack is made with Advantage.

About

Sugar golems are large constructs made from various kinds of magically hardened and enchanted sugar. With a caramel center, rock candy skin, and spun sugar clothing. They move with stiff, almost robotic movements, and have a bright cheerful voice that can learn up to 25 distinct messages. They stand around seven feet tall and move deceptively fast. The stiff motions hide a precision that is matched only by high grade machinery. A sugar golem carries out the wishes of its master, but if the master is no longer around, due to death or simple absence, the Golem will remain stationary with a smile on its face, and continue to follow the last order given to it until it dies or becomes unable to do so. There are rumors that the slurry created when a Sugar golem is rained on or wet becomes a sentient slime on its own, but that’s surely just speculation.

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Tails of the City © 2020, Silver Games, Llc; Authors: David Silver