Golite, Muckipede

Family: Golite

Gargantuan undead (golite), chaotic evil

Armor Class 16 (natural armor)
Hit Points 232 (15d20) + 75
Speed 40 ft., climb 40 ft., swim 40 ft.

STR DEX CON INT WIS CHA
20 (+5) 15 (+2) 20 (+5) 2 (-4) 10 (+0) 7 (-2)

Damage Immunities acid, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 16
Languages understands Common but can’t speak
Proficiency Bonus +5
Challenge 14 (11,500 XP)

SPECIAL TRAITS

  • Multiple Bodies. The muckipede has ten bodies. While it has more than one body, the muckipede has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Whenever the muckipede takes 23 or more damage in a single turn, one of its bodies dies. If all its bodies die, the muckipede dies.
  • Reactive Heads. For each body the muckipede has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

ACTIONS

  • Multiattack. The muckipede makes as many claws attacks as it has bodies.
  • Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage and the target is grappled (escape DC 18).
  • Assimilate. Melee Weapon Attack: +10 to hit, reach 5 ft., one incapacitated Medium humanoid grappled by the muckipede. Hit: The target takes 55 (10d10) piercing damage. If the piercing damage reduces the target to 0 hit points, the target is stable and absorbed into the muckpede, even after regaining hit points, and is paralyzed while it is part of the muckipede. The muckipede regains 23 hit points for each humanoid absorbed in this fashion. A humanoid can only be removed from the muckipede if it is incapacitated, requiring a DC 15 Medicine check for half of 55 (10d10) piercing damage. If the humanoid survives the damage, it is released from the muckipede. The muckipede loses 23 hit points for every humanoid removed in this fashion.

REACTIONS

  • Split. When a muckipede that is Medium or larger is subjected to slashing damage, it splits into two new muckipedes if it has at least 10 hit points. Each new muckipede has hit points equal to half the original muckipede’s, rounded down. New muckipedes are one size smaller than the original muckipede.

ABOUT

This vile thing is created from ten stitched together corpses, face-to-rear, with the legs removed. Muckipedes are created by Beelizebub for those souls that particularly aggravate him. They ensure the creatures’ torture is exacerbated even more as everything they consume is passed through the muckstuck stitched behind it. Enraged and in constant agony, muckipedes attack everything in an effort to add to its number. Worse, attacks against a muckipede simply create more of them, who have the same need to add to their train of flailing humanoid mouths and limbs.

Section 15: Copyright Notice

5E Foes: Infernal Bestiary. Copyright 2019, Mal and Tal Enterprises, LLC; Author Michael J. Tresca

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