Great Gray Owl

Small beast, unaligned

Armor Class 13
Hit Points 10 (3d6)
Speed 5 ft., fly 60 ft.

STR DEX CON INT WIS CHA
5 (–3) 16 (+3) 11 (+0) 3 (–4) 14 (+2) 7 (–2)

Saving Throws Dex +5, Wis +4
Skills Perception +4, Stealth +5
Senses darkvision 120 ft., passive Perception 14
Languages
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Flyby. The owl doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
  • Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

ACTIONS

  • Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

ABOUT

Great gray owls are stealthy predators, and the largest of the non-giant varieties of owls. Unlike other owls, great grays aren’t territorial—with the exception of females raising young—and don’t flush or spook when other creatures approach. Rather, they remain still on their low perches, often going overlooked.

Section 15: Copyright Notice

Tome of Beasts 2. © 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham.

This is not the complete license attribution - see the full license for this page