Guardian Ogre

Large giant, chaotic neutral

Armor Class 18 (plate)
Hit Points 68 (8d10 + 24)
Speed 40 ft.

STR DEX CON INT WIS CHA
20 (+5) 8 (-1) 16 (+3) 6 (-2) 10 (+0) 7 (-2)

Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Giant, Goblin
Challenge 3 (700 XP)
Proficiency Bonus +2

ACTIONS

  • Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage.
  • Throw. The ogre tries to grapple a Medium or smaller creature within 5 feet of it. If the ogre succeeds, it can throw the target up to 30 feet horizontally in a direction of the ogre’s choice. The target and any Medium or smaller creature it hits when thrown this way must make a DC 13 Dexterity saving throw. On a failure, the creature takes 3 (1d6) bludgeoning damage for every 10 feet the target was thrown and lands prone. On a success, the creature takes only half as much damage and doesn’t fall prone.
Section 15: Copyright Notice

Wanderer’s Guide to Merchants & Magic. Copyright 2021. Eventyr Games.

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