Medium plant, any neutral

19 (+4) 16 (+3) 13 (+1) 10 (+0) 14 (+2) 17 (+3)

Armor Class 16 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 40 ft., climb 30 ft.
Skills Deception +5, Insight +4, Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages Hamadryad, Ledean, Sylvan
Challenge 2 (450 XP)

Special Traits

  • Forest-goer. The hamadryad has advantage on all Dexterity (Stealth) checks made within a forest.
  • Innate Spellcasting. The hamadryad’s innate spellcasting ability is Wisdom (spell save DC 12). She can innately cast the following spells, requiring no material components.
  • Sneak Attack. Once per turn, the hamadryad deals an extra 7 (2d6) damage when she hits a target with a melee attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the hamadryad that isn’t incapacitated and the hamadryad doesn’t have disadvantage on the attack roll.
  • Sylvan Allies (Recharge 5-6). If the hamadryad is in a forest, she can summon a woodland animal (a Medium or smaller beast of CR 1/2 or less) which arrives at the end of her next turn. The beast will fight to protect the hamadryad at any cost.


  • Fists. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.


Hamadryads do not relish combat, but they fight to defend their woods if they judge an intruder to be too great a threat. They use their superior mobility and camouflage to attack those on the fringe of a group, often using spike growth or entangle. They will then disappear back into the forest until another opportunity presents itself.


Certain secluded swamps or bayous enjoy the protection of a swamp-dwelling version of the hamadryad. These “swamp maidens,” as they’re sometimes called, are much like their forest cousins in most ways. However, these hamadryads of the swamps tend to be slightly more inclined toward maliciousness where interlopers are concerned, and they can call on darker allies to protect their homes.

A hamadryad resembles a slender young woman, with a complexion a shade of rich wooden brown and impressive ‘hair’ that is actually a mass of long, flexible, willow-like branches. Their toes are long and can lengthen into roots when the hamadryad is thirsty. Their skin might look normal but it is as hard as any wood and once you touch it, it is impossible to confuse the hamadryad for a being of flesh and blood.

Protectors of the Grove. Within each hamadryad’s forest is a secret glade where the wood nymphs gather. They keep any treasure they’ve found here. If their forest is endangered, the hamadryads will use their treasure to bribe others into helping them defend their lands.

Hamadryads communicate among themselves with a whispering language like the wind among the trees.

Section 15: Copyright Notice

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