Healer Priest

Medium humanoid, any good

Armor Class 12
Hit Points 33 (6d8+6)
Speed 30 ft

STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 12 (+1) 13 (+1) 15 (+2) 10 (+0)

Saving Throws Wisdom +4
Skills Insight +4, Medicine +4, Nature +3, Persuasion +2, Religion +3
Senses passive Perception 11
Languages Common and one other language
Challenge 2 (450 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. The healer priest makes two melee weapon attacks.
  • Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

ABOUT

Healer priests are trained by temples to provide medical aid to those who are in need. A healer priest starts their journey as an acolyte in a temple. Once they complete their training, they venture out to the world to gain experience and help people as much as they can.

A Devoted Life. A healer priest is sworn by its deity to help people. It doesn’t matter where, who, or what. If there is a need for aid, a healer priest cannot stand idly by.

Temple’s Orders. A healer priest usually works for a temple that follows the ways of a good-aligned deity. From time to time, it receives orders like “help a specific village” or “come back to the temple”, which it must follow to the letter. These priests are generally accompanied by warrior priests on these quests.

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