5e SRD >Creatures >

Herald of Lightning

Family: Tiefling

Medium humanoid (tiefling), chaotic evil

Armor Class 19 (hide, shield)
Hit Points 225 (30d8 + 90)
Speed 30 ft., fly (hover) 30 ft.

14 (+2) 20 (+5) 17 (+3) 12 (+1) 14 (+2) 19 (+4)

Saving Throws Dex +10
Skills Acrobatics +10, Perception +7
Damage Resistances
darkvision 60 ft., passive Perception 17
Common, Infernal, Auran
13 (10,000 XP)


  • Innate Spellcasting. The herald of lightning’s spellcasting ability is Charisma (Save DC 17). It can innately cast the following spells, requiring no material components (these spells are cast as if by a 3rd level spell slot):
  • Magic Weapons. The herald of lightning’s weapon attacks count as magical for the purposes of overcoming damage resistance.
  • Nerve Assault. When the herald of lightning rolls a natural 20 on an attack roll against a creature while using either a melee weapon, its lightning whip, or lightning spear, lightning energy pumps through the target’s body, crippling their nerves. The target must attempt a DC 18 Constitution saving throw. On a failed save they are paralyzed for 1 minute. A creature paralyzed this way may repeat the saving throw at the end of each of their turns, ending the effect on a success.


  • Multiattack. The herald of lightning makes three lightning whip attacks. They may replace one of these attacks with one lightning spear attack, if it is charged.
  • Lightning Whip. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 17 (3d8 + 5) lightning damage or 17 (3d8 + 5) slashing damage, depending on it the herald uses their whip in its lightning form or as a mithril whip.
  • Lightning Spear (Recharge 4-6). As an action, the herald of lightning creates a bolt of red lightning in their hand and hurls it at a target within range as a ranged weapon attack +9 to hit, range 120 ft., 1 target. Hit: 42 (8d8 + 10) lightning damage. This action can be used even if the feature’s use through multiattack is recharging. If they wish to, the herald of lightning can target themselves with their own lightning spear as long as it is charged (doing so causes it to have to recharge). They take no damage from the attack, and immediately gain temporary hit points equal to the spear’s damage roll (ignoring the herald’s own damage resistances for these purposes).
  • Heaven’s Wrath (1/Long Rest). As an action, the herald of lightning invokes their elemental powers to call a fissure from the Elemental Plane of Air, splitting the sky open above them. This results in effects identical to the call lightning spell, as if cast at 7th level. As such, the effect deals 35 (7d10) lightning damage with each strike, and its lightning strikes require a DC 18 Dexterity saving throw. The herald must concentrate on this effect as if it were a spell.


  • Lightning Shunt. As a reaction to taking lightning damage on their turn, the herald of lightning can immediately teleport in the form of a bolt of lightning to an unoccupied space within their movement speed.
  • Skyborn Grounding. When hit by a weapon attack while they have temporary hit points, the herald of lightning can choose to expend a certain amount of temporary hit points as a reaction and force their attacker to make a DC 18 Dexterity saving throw. If they fail, the attacker takes lightning damage equal to the temporary hit points expended + 10. If this attack kills or knocks the attacker unconscious, their attack misses harmlessly.


  • Quick as the Wind. The herald of lightning can take the Dash action.


The herald of lightning is a jasper tiefling who has taken to seeing themselves as greater than a mere mortal. Elevated by the support of a cult who sees them as a sign from above, the herald deems themself to be a demigod, punctuated by the mastery over the element of lightning. They have the ability to fly through their supernatural control over wind, and after years of honing their skills they can crack the sky open to create a fury-infused fissure, from which they can call down bolts of red lightning.

Following the herald is usually a cult who looks up to them, agreeing with their self-appraisal that they are a god. The most common take on these beings is that they are unique devils who should return to the hells and take their place as a ruler, or that they are prophets who speak for a celestial overlord who has yet to descend to the Material Plane.

Genuinely or not, the herald allows their followers to believe such things to elevate their own position and pursue their own goals.

Section 15: Copyright Notice

The Crystal Tiefling Copyright 2022 Logan Laidlaw Author Logan Laidlaw.

This is not the complete section 15 entry - see the full license for this page