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Hill Hound

Large undead, chaotic evil

Armor Class 15 (natural armor)
Hit Points 45 (6d10 + 12)
Speed 35 ft.

STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 3 (-4) 12 (+1) 4 (-3)

Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive Perception 11
Languages
Challenge 3 (700 XP)

SPECIAL TRAITS

  • Sunlight Sensitivity. While in sunlight, the hound has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Turn Resistance. The hill hound has advantage on saving throws against any effect that turns undead.

ACTIONS

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft. one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) necrotic damage.
  • Howl of the Hills (Recharge 2-3). Each creature within 60 ft. of the hound and is able to hear it must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the hound’s Fearful Presence for the next 24 hours.

ABOUT

Years ago, an evil noble sold his soul to a devil. During his life he did monstrous things, including killing his wife. The night he died; a large black dog appeared outside his tomb. This is the hill hound, created by a devil from the twisted soul of the evil man. Distant howls and strange sightings haunt the area near the man’s country estate.

Devilish Deeds. When the noble had gained assistance from the fiend, his soul was the eternal payment. Now in its undead form, the hound carries out the wishes of the nefarious devil.

Family Curse. What the noble didn’t know was the deal included all of his family. He didn’t read the fine print in the contract. Now all his family and future generations come back from the dead as hill hounds.

Moor Problems. These hounds are active on a particularly gloomy moor with imposing hills. Gray clouds seem to hang permanently over the place. The barren land is also dotted with patches of dangerous quicksand.

Undead Nature. A hill hound doesn’t require air, food, drink, or sleep.

Section 15: Copyright Notice

Monsters of the Wilderness: A Collection of Monsters for 5th Edition Copyright 2022 Cawood Publishing Author Andrew Cawood

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