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Hobgoblin Arbalester

Family: Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 17 (half plate)
Hit Points 18 (4d8)
Speed 30 ft.

11 (+0) 16 (+3) 10 (+0) 10 (+0) 12 (+1) 10 (+0)

Skills Athletics +2, Intimidation +2, Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Common, Goblin
Challenge 2 (450 XP)

Special Traits

  • Precise Aim. If the hobgoblin arbalester doesn’t move during its turn, it can add 1d4 to its attack roll with its heavy repeating crossbow.


  • Multiattack. The hobgoblin arbalester makes two attacks with its heavy repeating crossbow.
  • Heavy Repeating Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.


The designs for hobgoblins’ repeater crossbows are a jealously guarded secret, and allow arbalesters to send a hail of deadly quarrels almost as fast as a master archer.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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