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Hobgoblin Legate

Family: Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 18 (plate armor)
Hit Points 127 (15d8 + 60)
Speed 30 ft.

16 (+3) 14 (+2) 18 (+4) 14 (+2) 15 (+2) 16 (+3)

Saving Throws Con+7, Wis. +5, Cha+6
Skills Athletics +6, Intimidation +6, Perception +5
Senses darkvision 60 ft., passive Perception 15
Languages Common, Goblin
Challenge 5 (1,800 XP)

Special Traits

  • Regimented Aggression. All friendly hobgoblins within 20 feet of the hobgoblin legate gain a +1 bonus to their damage rolls.


  • Multiattack. The hobgoblin legate makes three melee attacks.
  • Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Quarterstaff. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or 7 (1d8 + 3) bludgeoning damage if wielded with two hands.
  • Command Attack. The hobgoblin legate shouts orders to all subordinates within 60 feet. Allied creatures who can see and hear the hobgoblin legate can use their reaction to either move their speed towards a target of the legate’s choice or make a weapon attack against a target of the legate’s choice.


  • Counterattack. If the attack roll made against the hobgoblin legate results in a 10 or below, the hobgoblin legate can make an opportunity attack against the attacker.
  • Parry. The hobgoblin legate adds 3 to its AC against one melee attack that would hit it. To do so, the hobgoblin legate must see the attacker and be wielding a weapon.


The highest rank most hobgoblins can hope for is that of legate.

These old hobgoblins are the veterans of hundreds of battles and have proven their worth as a warrior countless times.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

This is not the complete section 15 entry - see the full license for this page