Hobgoblin Pikeman

Family: Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 16 (half plate)
Hit Points 22 (4d8 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 13 (+1) 12 (+1) 12 (+1) 10 (+0) 11 (+0)

Skills Athletics +4, Intimidation +2, Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Goblin
Challenge 1 (200 XP)

Special Traits

  • Defensive Stance. If a creature moves to within 10 feet of the hobgoblin pikeman, it must succeed on a DC 15 Dexterity saving throw or take 7 (1d10 + 2) piercing damage and end its movement.

Actions

  • Multiattack. The hobgoblin pikeman makes two attacks with its pike.
  • Pike. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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