Hobgoblin Soldier

Family: Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 20 (plate armor, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.

16 (+3) 14 (+2) 14 (+2) 10 (+0) 10 (+0) 12 (+1)

Skills Athletics +5, Intimidation +3, Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Goblin
Challenge 3 (700 XP)

Special Traits

  • Coordinated Attack. The hobgoblin soldier can add 1d4 to its attack rolls for each non-incapacitated hobgoblin ally within 5 feet of the target, up to a maximum of 3d4.
  • Protector. All allies within 5 feet of the hobgoblin soldier add +1 to their AC for a maximum of +1.


  • Multiattack. The hobgoblin soldier makes two melee attacks.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., or range 30/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if wielded with two hands.
  • Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.


  • Counterattack. If the attack roll made against the hobgoblin soldier results in a 10 or lower, the hobgoblin soldier may make an opportunity attack against the attacker.


Elite soldiers serve as the personal guard for high-ranking officers.

The wealthy (and morally flexible) members of the civilized world often search far and wide for hobgoblin bodyguards, rumored to be the best in the world.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

This is not the complete section 15 entry - see the full license for this page