Hobgoblin Warrior

Family: Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 18 (chainmail, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 13 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0)

Skills Athletics +4, Intimidation +2, Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Goblin
Challenge 1/2 (100 XP)

Special Traits

  • Coordinated Attack. The hobgoblin warrior can add 1d4 to its attack rolls creature for each non-incapacitated hobgoblin ally within 5 feet of the target, up to a maximum of 3d4.
  • Protector. All allied creatures within 5 feet of the hobgoblin warrior add +1 to their AC for a maximum of +1.

Actions

  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

About

The backbone of the hobgoblin war machine, warriors take to the field in huge numbers, though each individual is formidable in their own right.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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