Human, Flutterbudget

Medium humanoid (human, ozian), chaotic neutral

Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 17 (+3) 8 (-1) 8 (-1)

Skills Intimidation +1
Senses passive Perception 10
Languages Common
Challenge 1 (200 XP)

SPECIAL TRAITS

  • Fearful Babble. The flutterbudget babbles incoherently while it can see any living creature and isn’t incapacitated. Each creature that starts its turn within 20 feet of the flutterbudget and can hear the babbling must succeed on a DC 13 Wisdom saving throw. On a failure, the creature can’t take reactions until the start of its next turn and rolls a d8 to determine what it does during its turn. On a 1 to 4, the creature does nothing but listen. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move away from the flutterbudget. On a 7 or 8, the creature is frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

ACTIONS

  • Fist. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
  • Fearful Shriek (Recharge 6). Each creature within 30 feet of the flutterbudget that can hear it must make a DC 13 Wisdom saving throw. On a failed save, a target takes 12 (2d8 + 3) psychic damage, and it is frightened until the end of its next turn. On a successful save, it takes half as much damage and isn’t frightened. Constructs and undead are immune to this effect.

ABOUT

This otherwise normal human blathers on and on about terrifying events that have yet to happen.

Doomsayers and naysayers, flutterbudgets are terrified of everything. Worse, they are afraid of things that haven’t yet happened, and construct all sorts of nightmare scenarios in their heads ranging from beasts eating their babies to their eyes gluing shuts while they sleep. None of it happens of course, which makes flutterbudgets insufferable companions. Ozma put them all in Flutterbudget town as a defense of sorts against invaders.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

This is not the complete license attribution - see the full license for this page