Hunter

Medium humanoid (any), neutral

Armor Class 17 (studded leather)
Hit Points 90 (12d8+36)
Speed 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 20 (+5) 16 (+3) 12 (+1) 17 (+3) 13 (+1)

Saving Throws Strength +6, Constitution +6, Wisdom +6
Skills Athletics +6, Nature +7, Perception +9, Stealth +9, Survival +9
Damage Resistances poison
Condition Immunities poisoned
Senses passive Perception 19
Languages Cetikal, Common
Challenge 6 (2,300 XP)

Special Traits

  • Assassinate. During its first turn, the hunter has advantage on attack rolls against any creature that hasn’t taken a turn. Any hit the hunter scores against a surprised creature is a critical hit.
  • Devastating Critical (1/Round). The hunter deals the maximum amount of damage possible when it scores a critical hit.
  • Enemy of Arcana. The hunter has advantage on Wisdom (Survival) checks to track arcane spellcasters, as well as on Intelligence checks to recall information about them, and its weapon attacks deal an extra 1d6 damage against them.
  • Natural Explorer: Forest. When the hunter makes an Intelligence or Wisdom check related to the forest, its proficiency bonus (+3) is doubled if it is using a skill that its proficient in. While traveling for an hour or more in its favored terrain, the hunter’s group isn’t slowed by difficult terrain and can’t become lost except by magical means. If traveling alone in a forest, the hunter can move stealthily at a normal pace. In addition, while tracking other creatures in a forest, the hunter also learns their exact number, their sizes, and how long ago they passed through the area.
  • Superior Critical. The hunter’s weapon attacks score a critical hit on a roll of 18-20.

Actions

  • Multiattack. The hunter attacks four times with its saber or longbow.
  • Scimitar. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) slashing damage.
  • Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 9 (1d8+5) piercing damage.

About

Only the finest warriors with a deep and abiding respect for nature are drafted into the corps of hunters, their single-minded focus and incredible persistence making them incredible tools to be used against those fools that spit on natural magnificence.

Section 15: Copyright Notice

Vast Kaviya Campaign Setting © 2019 Mike Myler, published under license by Legendary Games; Authors Mike Myler, Andrew Engelbrite, Will Gawned, Alec Kaknes, Anthony Alipio, Sharene Gilchrist, Matteo Piovanelli, Jesse Jordan, GM Lent, Brian Istenes, and Jeremy Esch.

This is not the complete license attribution - see the full license for this page