Inevitable, Arbiter

Family: Inevitable

Small construct (inevitable), lawful neutral

Armor Class 16 (natural armor)
Hit Points 22 (5d6 + 5)
Speed 20 ft., fly 50 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 12 (+1) 10 (+0) 10 (+0) 13 (+1)

Skills Perception +4
Damage Resistances thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, frightened, paralyzed, poisoned, unconscious
Senses truesight 120 ft., passive Perception 14
Languages all but rarely speaks
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Innate Spellcasting. The arbiter’s innate spellcasting ability is Intelligence (spell save DC 11). The arbiter can innately cast the following spells, requiring no material components.
    • At Will: detect chaos (as detect evil and good but only detects creatures of chaotic alignment)
    • 3/Day each: command, mending, protection from chaos (as protection from evil and good but only affects chaotic-aligned creatures)
    • 1/Week: commune
  • Axiomatic Mind. The arbiter can’t be compelled to act in a manner contrary to its nature or its instructions.
  • Disintegration. If the arbiter dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
  • Immutable Form. The arbiter is immune to any spell or effect that would alter its form.

ACTIONS

  • Multiattack. The arbiter makes four sword arm attacks.
  • Sword Arm. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
  • Electrical Burst (1/Day). The arbiter releases electrical energy in a 10-foot sphere centred on itself. Each creature in that area takes 10 (3d6) lightning damage and must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Immediately following such a burst, the arbiter becomes stunned for 24 hours.
Section 15: Copyright Notice

Legendary Planet Adventure Path (5E) © 2020, Legendary Games; Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham

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