Jaculus

Small dragon, neutral evil

Armor Class 18 (natural armor)
Hit Points 65 (10d6 + 30)
Speed 20 ft., climb 20 ft., fly 10 ft.

STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 17 (+3) 13 (+1) 13 (+1) 13 (+1)

Saving Throws Str +4, Dex +6, Con +5, Wis +3, Cha +3
Skills Acrobatics +6, Perception +3, Stealth +6
Damage Resistances acid, lightning
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages Common, Draconic
Challenge 3 (700 XP)

SPECIAL TRAITS

  • Spearhead. If the jaculus moves at least 10 feet straight toward a target and hits that target with a Jaws attack on the same turn, the Jaws attack deals an extra 4 (1d8) piercing damage.

ACTIONS

  • Multiattack. The jaculus makes one Jaws attack and one Claws attack.
  • Jaws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
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Adventures in Tehuatl, © 2020, Frog God Games; Authors Tom Knauss, Tim Hitchcock, and Rob Manning

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