5e SRD >Creatures >

Jagladine Biomorph

Medium monstrosity, neutral evil

Armor Class 18 (natural armor)
Hit Points 150 (20d8+60)
Speed 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 20 (+5) 16 (+3) 20 (+5) 14 (+2) 11 (+0)

Skills Arcana +10, Insight +7, Medicine +7
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 15 (13,000 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. The jagladine biomorph makes 3 attacks, swapping freely between bomb and claw.
  • Bomb. Ranged Weapon Attack: +10 to hit, range 20/60. Hit: 29 (7d6 + 5) fire damage. All adjacent creatures take half the damage of a direct hit unless they succeed on a DC 15 Dexterity saving throw.
  • Claw. Melee weapon attack: +10 to hit, 10 ft. reach. Hit: 17 (4d6 + 3) slashing damage.
  • Alchemical Conversion. Three times per day as a bonus action, the jagladine biomorph can use his alchemical substances to grant himself resistance to one type of energy for 1 hour, as if he had drunk a potion of resistance. He can use only one type of resistance at a time; if he uses this ability again, the previous resistance ends and is replaced by the new resistance. The biomorph can end the resistance granted by this ability at any time as an action, causing the stored alchemical energy within him to explode like a fireball centered on his space but dealing damage of the same type as the resistance he ended. The biomorph is also affected by this fireball, but he takes only half damage from it.
  • Spine Growth. Once per day, the jagladine biomorph can cause long spines to sprout from his carapace for 1 minute. Any creature attacking him in melee during this time takes 13 (1d6 + 10) piercing damage. Creatures wielding a weapon with the reach property do not take this damage. Creatures that grapple the biomorph take 17 (2d6+10) piercing damage instead. In addition, his claw attack deals an additional 3 (1d6) piercing damage while his spines are active.
Section 15: Copyright Notice
Legendary Planet Adventure Path (5E) © 2020, Legendary Games; Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham