Jorezistent

size”>Medium construct, unaligned

Armor Class 22 (natural armor)
Hit Points 95 (10d8+50)
Speed 40 ft., climb 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
22 (+6) 20 (+5) 20 (+5) 10 (+0) 13 (+1) 8 (-1)

Saving Throws Int+5, Wis+6, Cha+4
Skills Athletics +11, Insight +6, Perception +11, Stealth +10
Damage Vulnerabilities lightning
Damage Resistances acid, fire, thunder
Damage Immunities cold, poison, psychic
Condition Immunities exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 21
Languages Common
Challenge 13 (10,000 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. The jorezistent attacks twice.
  • Claws. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) bludgeoning damage plus 9 (2d8) force damage. If the target is a creature, it is grappled (escape DC 19).
  • Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6+6) bludgeoning damage plus 18 (4d8) force damage.
  • Aether Bolt. Ranged Weapon Attack: +10 to hit, range 100/400 ft., one target. Hit: 27 (5d8+5) force damage.

Reactions

  • Self-Destruct. When the jorezistent would take damage, it can use its reaction to hurl itself up to 20 feet in any direction. At the end of this movement it explodes in a 5-foot radius sphere. Creatures in the area must make DC 18 Dexterity saving throw, taking 10 (3d6) lightning damage and 10 (3d6) slashing damage on a failed save, or half as much damage on a successful one.

ABOUT

This strange metallic crustacean stands on three legs and has two hideous, bulky arms, each ending in taloned hands. The whole of its back curves with a shelled carapace beginning from an artificially tusked head.

Not all of these automatons are inert however and those that still prowl the planet are dangerous opponents, albeit single-minded in their pursuits. Most of the time jorezistent are tasked with protecting a certain territory or to procure a specific object or creature-nothing short of an explosive end stops them.

As large as a small house, this terrifying humanoid monstrosity of crustaceous metal moves with uncanny grace, the intimidating blade extending from its huge right arm humming malevolently as its legs spring, ready to attack.

Section 15: Copyright Notice

Epic Depths © 2021 Mike Myler, published under license by Legendary Games.

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