Large giant, lawful neutral

Armor Class 17 (natural armor)
Hit Points 231 (22d12+88)
Speed 30 ft.

26 (+8) 17 (+3) 18 (+4) 10 (+0) 14 (+2) 16 (+3)

Saving Throws Con +8, Str +12
Skills Perception +10, Performance +11
Senses darkvision 60 ft., passive Perception 20
Languages Common, Giant
Challenge 11 (7,200 XP)


  • Innate Spellcasting. The kabandha’s spell casting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:


  • Multiattack. The kabandha makes one bite attack and two slam attacks.
  • Bite. Melee Weapon Attack: +12 to hit, 10 ft. reach, one target. Hit: 35 (5d10 + 8) piercing damage.
  • Slam. Melee Weapon Attack: +12 to hit, 10 ft. reach, one target. Hit: 19 (2d10 + 8) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +12 to hit, 60/240 ft. range, one target. Hit: 73 (6d12 + 8) bludgeoning damage.


  • Celestial Musician (3/Day). The kabandha can choose a creature other than itself within 60 feet. That creature gains an inspiration die, a d10. Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the inspiration die. Once the inspiration die is rolled, it is lost. A creature can have only one inspiration die at a time.


These tall giants are distinct lack a head atop their broad shoulders. However, they are far from faceless, as they sport exaggerated facial features and a single huge, expressive eye residing in its barrel-like chest. Kabandhas have a variety of complexions, and sometimes grow magnificent moustaches.

They tend to dress in open shirts, robes, or armored coats worn with loincloths, trousers, or skirts, and they love to wear numerous bracelets, bracers, and other ornaments on their arms.

Endless Vigil. In the distant past, the ancestors of the reclusive kabandha made a bargain with some unknown entity or power to grant their people long lives in exchange for agreeing to serve as wardens of the hidden places of the world, such as the confluences of ley lines and other sites of mysterious power. Kabandhas have kept this pact through the millennia, and today they serve as tactically minded guardians with great longevity. Because their lives revolve around stewardship, kabandhas defend their domains violently.

Kabandhas live at of very close to their guarded sites, and a family or clan of vigilant kabandhas guards the same area for many generations.

Strange Appetites. Kabandhas are known for their insatiable appetites, preferring to eat rare but heavily seasoned roasted cuts of meat throughout long, music-filled feasts. They approach singing as a sort of competition, and prize volume over pitch or melody. Many adventurers who have witnessed a kabandha’s lair report that it smells strongly of cinnamon-a spice that the giants prize above all others.

Rock Eggs. To reproduce, these giants lay single, rocklike eggs that require great heat to mature. The eggs hatch quickly, releasing young that reach full size within a year. Cold doesn’t harm their eggs, but it does cause the eggs to enter stasis until properly tended.

Section 15: Copyright Notice

Asian Monsters (5E) © 2021, Legendary Games; Authors Miguel Colon, Jason Nelson, Andrew Ha, Aurélien Lainé, Dan Dillon, Ismael Alvarez, James-Levi Cooke, Robert J. Grady, Jeff Ibach, Matt Kimmel, and Thurston Hillman

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