Kanca Grub

Small humanoid, lawful neutral

Armor Class 12 (hide)
Hit Points 13 (2d6+6)
Speed 20 ft., climb 20 ft.

10 (+0) 14 (+2) 16 (+3) 10 (+0) 11 (+0) 14 (+2)

Saving Throws Constitution +5
Skills Persuasion +5
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages Common, Kanca
Challenge 1/2 (100 XP)

Special Traits

  • Spider Climb. The grub can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Spiny Shield. Kanca grubs are covered in thin hair-like spines that drip caustic poisons. Any creature that hits the grub with a melee attack must make a DC 11 Constitution saving throw. On a failed save, it is poisoned for 1d4 rounds.


  • Poisonous Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) poison damage and the creature must make a DC 11 Constitution saving throw or be poisoned for 1d4 rounds.


The youth of the kanca are but small caterpillar-like creatures that all of their kind must transition through before metamorphosing to better serve the hive. Unlike their armored chitinous elders, the grubs are small, unimposing, and weak. Though they?re not without purpose, their easy-going nature and unintimidating stature make them the softer and kinder face of the kanca.

Section 15: Copyright Notice

Vast Kaviya Campaign Setting © 2019 Mike Myler, published under license by Legendary Games; Authors Mike Myler, Andrew Engelbrite, Will Gawned, Alec Kaknes, Anthony Alipio, Sharene Gilchrist, Matteo Piovanelli, Jesse Jordan, GM Lent, Brian Istenes, and Jeremy Esch.