Khbiz, Snatching

Family: Khbiz

Tiny fey (enrooted), any

Armor Class 14 (natural armor)
Hit Points 17 (5d4 + 5); Wound Threshold 5
Speed 30 ft., climb 30 ft.

4 (-3) 16 (+3) 12 (+1) 14 (+2) 12 (+1) 14 (+2)

Skills Acrobatics +5, Perception* +5, Stealth +5
Tools thieves’ tools
Senses darkvision 60 ft., passive Perception 15
Languages Sylvan, Undercommon, and any one language
Challenge 1 (200 XP)


  • Innate Spellcasting. The snatching khbiz’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The snatching khbiz can innately cast the following spells like a 1st-level spellcaster, requiring no material components:
  • Spider Climb. The snatching khbiz can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.


As its name indicates, the snatching khbiz likes to sneak into well-guarded places and test its watchers. Some of these fey are consummate burglars, hoarding fortunes in their lairs, while others use their talents to protect sensitive places from intrusions, making sure that there are no faults to exploit.

Section 15: Copyright Notice

The Creatures Rulebook for the Fateforge Role-Playing Game Copyright © 2021 Studio Agate.

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