Klaven Shocktrooper

Medium humanoid (klaven), lawful evil

Armor Class 13 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 11 (+0) 14 (+2) 8 (–1) 10 (+0) 11 (+0)

Skills Intimidation +2, Stealth +4
Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities frightened
Senses darkvision 60 ft.; passive Perception 10
Languages Common and Ultari
Challenge 1 (200 XP)

SPECIAL TRAITS

  • Klaven Traits. A klaven shocktrooper has all the traits of a klaven. 639

ACTIONS

  • Multiattack. The klaven makes two claw attacks. If it wields a battleaxe in one hand it can attack with the battleaxe in place of one claw attack.
  • Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used in two hands.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Spur Rifle. Ranged Weapon Attack: +3 to hit, range 100/400 ft., 1 target. Hit: 4 (1d6+1) piercing damage plus the target must make a successful DC 11 Constitution save or take 4 (1d6+1) poison damage.
Section 15: Copyright Notice

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