Knight Dragon, Veteran

Family: Dragons

Gargantuan dragon, lawful good

Armor Class 22 (+2 plate, shield)
Hit Points 332 (19d20 + 133)
Speed 40 ft., climb 40 ft., fly 90 ft.

26 (+8) 8 (-1) 24 (+7) 14 (+2) 18 (+4) 20 (+5)

Saving Throws Strength +15, Constitution +14, Wisdom +11, Charisma +12
Skills Athletics +15, Intimidation +12, Perception +11
Damage Resistances radiant
Damage Immunities fire
Condition Immunities charmed, frightened
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages Common, Draconic
Challenge 23 (50,000 XP)


  • Knightly Honor. The dragon has advantage on attack rolls against enemies facing it. Otherwise, the dragon has disadvantage on attack rolls.
  • Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
  • Military Leadership. All allies of the dragon within 60 feet of it that can see or hear it have advantage on attack rolls.
  • Sword of the Knight Dragon (1/Turn). When the knight dragon hits a target with a weapon attack, a golden sword appears in the air, revolving around it. Creatures within 5 feet of the knight dragon must succeed on a DC 19 Dexterity saving throw or take 10 slashing damage.


  • Multiattack. The dragon can make three weapon attacks.
  • +3 Longsword. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 29 (4d8 + 11) slashing damage.
  • Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 8) piercing damage.
  • Holy Fire Breath (Recharges 5-6). The dragon exhales radiant fire in a 30-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 35 (10d6) fire damage and 35 (10d6) radiant damage on a failed save, or half as much damage on a successful one.
  • Rampaging Fly (Recharge 6). The knight dragon flies 80 feet in a straight line. Up to 10 creatures (of its choice) in that line are pierced by golden weapons that appear below them. Each creature must succeed on a DC 20 Dexterity saving throw or take 84 (24d6) piercing damage.


The veteran knight dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

  • Detect. The dragon makes a Wisdom (Perception) check.
  • Attack (Costs 2 Actions). The dragon makes a weapon attack.


Knight dragons are brave, heavenly dragons. They are the embodiments of knightly ideals; bravery, goodness, honor, and righteousness.

Fearless Heart. A knight dragon does not fear death and demonstrates its courage when necessary. It does not hesitate to put its life on the line to do what is right.

Heaven’s Knights. A knight dragon is generally raised by angels and other servants of good. The dragon can be seen guarding such servants, accompanying them in their adventures, and protecting holy sites. A knight dragon can also be sent to the worlds of mortals to help those in need.

Martial Dragons. A knight dragon takes immense joy in martial battle and honorable war. It trains for all its life, and is proficient with all armor and weapons.

Section 15: Copyright Notice

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