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Kobold Guardian

Family: Kobold

Medium humanoid (draconian), lawful neutral

Armor Class 16 (breastplate)
Hit Points 33 (6d8 + 6)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 10 (+0) 10 (+0) 13 (+1) 14 (+2)

Saving Throws Dex +5, Cha +4
Damage Immunities fire
Skills Stealth 5
Senses Darvision 60 ft., passive Perception 12
Languages Dracovari
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Pack Tactics. The kobold guardian has advantage on an attack roll against a creature if at least one of the kobold guardian’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

ACTIONS

  • Multiattack. The kobold guardian makes two melee attacks with its sword.
  • Sword. Melee Weapon Attack: +4 to hit, reach 5 ft. One target. Hit: 5 (1d6 + 2) slashing damage.
  • Breath Weapon (Recharge 6). The kobold guardian exhales fire in a 15-foot cone. Each creature in that area must make a DC 14 dexterity saving throw, taking 7 (1d8 + 3) fire damage on a failed save, or half as much damage on a successful one.
Section 15: Copyright Notice

Cloak & Coin Campaign Setting Copyright 2021. Red Turban Press, Inc. Authors: Laljit Sidhu, Bjorn Dingeldein, Jon Giordano

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