Kuthite

Large fey, neutral evil

Armor Class 16 (natural armor)
Hit Points 105 (14d10+28)
Speed 40 ft., climb 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 17 (+3) 14 (+2) 16 (+3) 15 (+2) 14 (+2)

Skills History +5, Perception +4
Saving Throws Dexterity +5, Charisma +4
Senses dark vision 60 ft.
Languages Common, Sylvan
Challenge 4 (1,100 XP)

SPECIAL TRAITS

  • Spell Resistance. The kuthite has advantage on saving throws against spells and other magical effects.

ACTIONS

  • Multiattack. The kuthite can fire twice with its bow, strike once with its tail, or constrict.
  • Bow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 13 (2d8+4) piercing damage.
  • Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8+3) bludgeoning damage. The target must make an escape roll (DC 13) or be grappled.
  • Constriction. If the kuthite has a target grappled at the beginning of its turn, it may use its action to constrict them. The target takes 14 (3d8+1) bludgeoning damage and is considered restrained.

ABOUT

The kuthite’s torsos, heads, and arms resemble those of beautiful humans, resting upon a long snake’s body. They have bat-like wings with a span of over a dozen feet. Their skin is flawless, pale, and supple, covered only by their hair which they wear long, bound up from time to time with silver or gold broaches. Their beauty is legendary, rivaling that of any of the fey. Despite having wings, the kuthite are horrible in flight, rarely able to get more than a few feet off the ground. The wings serve more for balance while they use their long snake form to coil and climb up surfaces. In this way, they can climb vertical planes.

Eternal Recluses. The creatures are immortal, living out their lives in almost any terrain but preferring regions where they can nest high off the ground and far from the interference of other creatures. They are commonly found in abandoned castles and towers.

Dangerous Curiosity. The kuthite are very curious creatures and rarely pass up an opportunity to molest travelers or any who come near their lairs. Though not wholly evil, they are possessed by an innate greed that often drives them to kill those they molest.

Archers. The kuthite favor the bow in combat. Though they disdain clothing and armor of any type, they are able to fashion bows and arrows. Their skills are immense with the weapon and their speed beyond that of normal creatures; as such they can shoot two arrows per round. The kuthite are able to use the bow in close action combat, shooting victims they are constricting.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

This is not the complete license attribution - see the full license for this page