Lakarn

Huge beast, neutral

Armor Class 13 (natural armor)
Hit Points 315 (30d12+120)
Speed 40 ft.

STR DEX CON INT WIS CHA
24 (+7) 8 (-1) 18 (+4) 3 (-4) 11 (+0) 6 (-2)

Damage Resistances cold
Senses passive Perception 10
Challenge 11 (7,200 XP)

SPECIAL TRAITS

  • Powerful Charge. If the lakarn can move at least 20 ft. towards an opponent and make a Gore attack, the attack does an additional 22 (4d10) bludgeoning damage. The target must succeed at a Dexterity save (DC 14) or take an additional 7 (2d6) bludgeoning damage and be knocked prone.
  • Trample. If the lakarn can move over a prone opponent, it can make a free stomp attack in addition to any other actions it takes.

ACTIONS

  • Gore. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) piercing damage.
  • Stomp. Melee Weapon Attack: +11 to hit, reach 5 ft., one prone target. Hit: 34 (5d10+7) bludgeoning damage.

ABOUT

These giant herbivores stand, on average, 20 feet at the shoulder. Four thick, trunk-like legs support their massive bulk. They have broad heads, narrows eyes, and long, thin ears. Their crown is topped by a massive set of flat antlers, more akin to a moose than anything else. Covered in thick hair, they are perfectly adapted to winter or cold environments.

Herds. Generally traveling in family groups of one large male and a dozen or so females and calves, the lakarn is constantly on the move as they deplete their local food supplies rather quickly.

Massive Mounts. Lakarn are used by mounts in some regions; as once tamed, they are easy to control and quickly adapt the trainer/rider into their family group, becoming very protective of them.

Ornery. The lakarn uses its horns to shovel snow from its food source or in battle, attacking others of its own species or any creatures foolhardy enough to hunt them. They are particularly aggressive and do not hesitate to charge any creature that they deem threatening. It usually threatens the creature first by lowering its head and waving it from side to side. If the horns and the sheer bulk of the beast do not frighten the foe, the lakarn charges, ramming its target, and once prone, stomping it into the ground. When the bull feels its calves are threatened it rampages, fighting despite any wounds inflicted.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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