Living Doll

Small construct, unaligned

Armor Class 12
Hit Points 14 (4d6)
Speed 25 ft.

STR DEX CON INT WIS CHA
6 (-2) 15 (+2) 11 (+0) 1 (-5) 4 (-3) 11 (+0)

Damage Vulnerabilities bludgeoning, thunder
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages
Challenge 1/4 (50 XP)

Special Traits

  • Antimagic Susceptibility. The living doll is incapacitated while in an area of antimagic, such as an antimagic field. If targeted by a dispel magic spell, the doll must succeed on a Constitution saving throw against the caster’s spell save DC, or fall unconscious for 1 minute.
  • False Appearance. While the living doll remains motionless, it is indistinguishable from a normal doll.

Actions

  • Fist (Requires Unshattered Hand). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage to both the target and the living doll, and the living doll’s hand shatters.
  • Sharp Fracture (Requires Shattered Hand). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Section 15: Copyright Notice

Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.