Lobe Lemur

Small monstrosity, neutral

Armor Class 14
Hit Points 93 (17d6 + 34)
Speed 40 ft., swim 30 ft., climb 40 ft.

10 (+0) 18 (+4) 15 (+2) 5 (–3) 12 (+1) 7 (–2)

Saving Throws Dex +6
Skills Acrobatics +6, Perception +3, Stealth +8, Survival +3
Senses darkvision 60 ft., passive Perception 13
Languages understands Common but can’t speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2


  • Danger From Above. If the lobe lemur jumps at least 10 feet straight toward a creature from a higher position than the target, such as leaping down from a tree, it has advantage on the next attack roll it makes against that creature.
  • Standing Leap. The lobe lemur’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
  • Swamp Camouflage. The lobe lemur has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.


  • Multiattack. The lobe lemur makes three Claw Swipe attacks, or it makes one Face Clamp attack and two Claw Swipe attacks.
  • Claw Swipe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
  • Face Clamp. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage, and the lobe lemur attaches to the target’s head. If the lobe lemur is already attached to the target when it hits with this attack, the attack doesn’t deal damage. Instead, the target is blinded until the end of its next turn. While attached to the target, the lobe lemur can attack no other creature except the target but has advantage on its attack rolls. The lemur’s speed also becomes 0, it can’t benefit from any bonus to its speed, and it moves with the target. A creature, including the target, can take its action to detach the lemur by succeeding on a DC 14 Strength check. On its turn, the lemur can detach itself from the target by using 5 feet of movement.


A dark-furred creature made of leaves and wearing tiny animal skulls hunches on a branch, its rope-like tail twined around the branch. Each hand sports an elongated finger tipped in a sharp claw, and its legs tense, ready to leap. The lobe lemur makes it home in forested swampland, where it builds itself a small enclosed nest among the branches and decorates the nest with the skulls of its prey. The lobe lemur is a nocturnal hunter, stalking its prey from the treetops or silently swimming through murky waters. Reports of dead animals with missing heads or corpses missing eyes may indicate the presence of a lobe lemur.

Brain Eaters. Lobe lemurs are known for what they eat: the brains of other creatures. Due to their small size, they typically feast on birds and rodents, but they’ll eat any brain matter they can get. They use their jagged front teeth to consume a victim’s eyes before using their elongated claws to scoop out the now-accessible brain matter. If given the opportunity, the lobe lemur happily ambushes a larger creature, clinging to the creature’s head to get at its brains. Some scholars speculate they grow more intelligent with each brain they eat, leading to some particularly smart elder lobe lemurs that command whole packs of the creatures. However, none who have seen such a colony have lived to tell the tale.

Section 15: Copyright Notice

Tome of Beasts 3 © 2022 Open Design LLC; Authors: Eytan Bernstein, Celeste Conowitch, Benjamin L. Eastman, Robert Fairbanks, Scott Gable, Basheer Ghouse, Richard Green, Jeremy Hochhalter, Jeff Lee, Christopher Lockey, Sarah Madsen, Ben Mcfarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Chelsea Steverson, Brian Suskind, Mike Welham

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