Log Shadow

Medium fey, chaotic neutral

Armor Class 12
Hit Points 16 (3d8 + 3)
Speed 0 ft., fly 30 ft. (hover)

10 (+0) 14 (+2) 12 (+1) 12 (+1) 12 (+1) 5 (-2)

Skills Perception +3
Damage Immunities necrotic, poison
Condition Immunities charmed, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages Sylvan
Challenge 1/2 (100 XP)

Special Traits

  • Incorporeal Movement. The log shadow can move through other creatures and objects as if they were difficult terrain. It takes 3 (1d6) force damage if it ends its turn inside an object.
  • Magic Resistance. The log shadow has advantage on saving throws against spells and other magical effects.


  • Strangle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
  • Log Step. The log shadow attempts to make a deal with whoever enters its log. If the deal is acceptable, the log shadow can send a creature to an empty log within the forest, of the target’s choosing. If the deal goes badly, the log shadow will either attack and strangle the target or send the target to an empty log of its choice.


The log shadow lurks in hollow logs in the woods. It seeks to make deals with those who enter or look inside these empty spaces. If the deal is satisfactory, the shadow will help a willing creature move quickly through the forest.

Fey Deal. One can offer the log shadow treasure in the form of gold or precious gemstones. An alternative is to offer some kind of service to the monster.

Consequences. If the deal is accepted by the log shadow they will teleport the target to an empty log further into the woods. However, if the deal goes badly the target will be sent to a random empty log or they’ll be attacked by the log shadow.

Old Roots. Log shadows are formed when evil spirits are trapped in the logs by the elder tree.

Section 15: Copyright Notice

Monsters of Feyland A Collection Of Monsters For 5th Edition © 2018 Cawood Publishing, Author Andrew Cawood

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