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Lost Limb

Small monstrosity, neutral

Armor Class 14 (natural armor)
Hit Points 16 (3d6 + 6)
Speed 30 ft., climb 30 ft.

16 (+3) 16 (+3) 14 (+2) 4 (-3) 4 (-3) 4 (-3)

Skills Perception +1
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft., passive Perception 11
Challenge 2 (450XP)

Special Traits

  • Adhesive. The lost limb adheres to the limb of its victim. A Huge or smaller creature adhered to the limb is also grappled (escape DC 13). Ability checks made to escape the grapple have disadvantage.
  • Compact. The lost limb may stay in the same space as another creature or character.
  • Fuse. Once the limb has consumed the limb it is replacing, the creature that it is attached to slowly begins to heal, regaining 5 hit points at the start of each of its turns. After 1 minute, the creature finally can control the limb and gains a +2 bonus to Strength as the limb becomes a permanent part of its body.
  • Grappler. The lost limb has advantage on attack rolls against any creature grappled by it.


  • Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 +1) bludgeoning damage and the target is grappled (escape DC 13) and restrained.
  • Consume. A creature grappled by the lost limb must make a DC 15 Constitution saving throw. On a failed save, the target takes 10 (2d6 + 3) necrotic damage as the lost limb starts to consume the limb of the target. The target takes an additional 10 (2d6) + 3) necrotic damage at the start of each of its turns but can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the limb consumes more than onequarter of the target’s hit points, the target’s limb is permanently replaced by the lost limb as it attaches to the joint (shoulder or hip) of the target.


This limb is well muscled and vibrant with life. Its goal is to find a host ‘partner’. The connecting end, the stump, is a toothy maw that will eat the limb it is replacing and fuse itself to the host. The lost limb is said to be the remnant of humans who lose a limb while fighting in glorious and victorious battles. The limb seeks further glory and a host suitable to meet those requirements. The toothy maw at the end of the limb’s stump is a toothy maw that consumes the limb of the new host.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky' Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb

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