Lunar Devil, Lesser

Family: Devils

Medium fiend (devil), lawful evil

Armor Class 14
Hit Points 52 (8d8 + 16)
Speed 40 ft., fly 60 ft. (hover)

STR DEX CON INT WIS CHA
19 (+4) 18 (+4) 15 (+2) 14 (+2) 15 (+2) 16 (+3)

Skills Perception +4, Stealth +6
Damage Resistances cold; bludgeoning, piercing, and slashing damage from nonmagical weapons that aren’t silvered
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 14
Languages Celestial, Draconic, Elvish, Infernal, Sylvan, Umbral; telepathy 120 ft.
Challenge 4 (1,100 XP)
Proficiency Bonus +2

SPECIAL TRAITS

  • Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.
  • Light Incorporeality. The devil is semi-incorporeal when standing in moonlight and is immune to all nonmagical attacks in such conditions. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source, with the exception of force damage. Holy water can affect the devil as it does incorporeal undead.
  • Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

ACTIONS

  • Multiattack. The devil makes one Bite attack, one Claw attack, and one Tail attack. Alternatively, it can use Hurl Moonlight twice.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
  • Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
  • Hurl Moonlight. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 11 (2d10) cold damage, and the target must succeed on a DC 13 Constitution saving throw or become blinded until the end of the devil’s next turn.
  • Invisibility. The devil magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the devil wears or carries is invisible with it.

BONUS ACTIONS

  • Light Step. The devil teleports, along with any equipment it is wearing or carrying, up to 80 feet to an unoccupied space (in moonlight) it can see.

ABOUT

This winged fiend looks like something that has stepped out of a nightmare. Its elongated head is dominated by a mouth filled with razor-sharp teeth, and its spindly arms and legs end in long vicious talons. Where the moonlight catches it, its body appears almost transparent. 

These nightmarish creatures are smaller, weaker versions of the lunar devil, lazy and boastful fiends that draw strength from the light of the moon. Lesser lunar devils are often found serving their more powerful brethren, sent as advance scouts to spy on a druid circle their master intends to subvert, or to identify the werewolf pack leader that must be removed before the lunar devil can seize control of the pack.

Section 15: Copyright Notice

Book of Ebon Tides © 2022 Open Design LLC; Authors: Wolfgang Baur, Celeste Conowitch.

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