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Lure Prey

2nd-level enchantment [ritual]

Casting Time: 1 minute

Range: 1 mile

Components: V, S, M (a wishbone)

Duration: Concentration, up to 1 hour

The location in which you cast this spell becomes too enticing for small game to resist.

At the end of the casting time, the caster breaks the wishbone in two and places both pieces on the ground. Within 2d6 minutes, 1d6 beasts of challenge rating 0 arrive at the spell location. The animals lured by the spell are all of the same type and are of species native to the region and environs in which the spell is cast. Creatures drawn to the location remain there for the duration or until attacked.

At Higher Levels: If lure prey is cast with a 4th-level spell slot, at the caster’s choice, it summons 2d6 beasts of challenge rating 0 or 1d6 beasts of up to challenge rating 1. If it is cast with a 6th-level spell slot, it summons 4d6 beasts of challenge rating 0 or 1d6 beasts of up to challenge rating 2.

Section 15: Copyright Notice

Warlock Grimoire 2. Authors: Wolfgang Baur, Celeste Conowitch, David “Zeb” Cook, Dan Dillon, Robert Fairbanks, Scott Gable, Richard Green, Victoria Jaczko, TK Johnson, Christopher Lockey, Sarah Madsen, Greg Marks, Ben McFarland, Kelly Pawlik, Lysa Penrose, Richard Pett, Marc Radle, Hannah Rose, Jon Sawatsky, Robert Schwalb, Brian Suskind, Ashley Warren, Mike Welham. © 2020 Open Design LLC.

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