Luvandgaurn, Adult

Huge beast, unaligned

Armor Class 18 (natural armor)
Hit Points 155 (15d12+45)
Speed 60 ft. (swim)

STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 17 (+3) 4 (-3) 16 (+3) 7 (-2)

Damage Resistances cold
Senses passive Perception 17, Darkvision 120 ft., Blindsight 60ft
Skills Perception +7, Stealth +6, Survival +7
Challenge 10 (5,900 XP)

SPECIAL TRAITS

  • Underwater Stealth. The luvandgaurn gains advantage on stealth checks while submerged.
  • Capsize. The luvandgaurn automatically capsizes any ship that it bites, if the ship is half its length or less.

ACTIONS

  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 (5d8+5) piercing damage, and the victim is grappled and restrained (Escape DC 17). Grappled creatures may repeat the save at the end of each of their turns, ending the effect on itself with a success. The luvandgaurn can hold up to 4 creatures in its jaws like this without releasing a victim.
  • Tail. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (4d10+5) bludgeoning damage.

LEGENDARY ACTIONS

The luvandgaurn can take 2 legendary actions per round, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The luvandgaurn regains spent legendary actions at the start of its turn.

  • Thrash. The luvandgaurn deals an automatic 25 (5d8+5) slashing damage to any creature that it has currently grappled and restrained.
  • Tail Slap. The luvandgaurn makes a melee attack with its tail.

ABOUT

The luvandgaurn is a huge aquatic beast, often ranging up to 50 feet in length. With a long, thick body, four flippers, and a long flat tail, the creature achieves amazing speeds. It has a short neck and a massive head with a long, broad snout. Its massive jaws bear a veritable hedge of massive fangs from 6-8 inches in length. The beast’s large eyes are ideally suited for hunting in the deep seas and murky waters.

Luvandgaurn range throughout the known world; they are air-breathers that can survive in salt or fresh water bodies, though they can only spawn in freshwater, normally in and near swamps. When young, they are truly vicious but are also preyed upon by many other predators. As they grow, they become the dominant predators in their area.

Voracious Hunters. They are voracious hunters, in constant need of feeding to support their massive bulk. The luvandgaurn are universally feared as they will consume anything from wood to flesh, iron to bone.

Silent Predators. The luvandgaurn glide through the water until their keen eyes spot a possible meal. They attack immediately by rolling to the side and clamping down with their massive jaws. After biting, they will roll with their victim.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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