Luvandgaurn (Juvenile)

Medium beast, unaligned

Armor Class 16 (natural armor)
Hit Points 52 (7d8+14)
Speed swim 30 ft.

15 (+2) 16 (+3) 14 (+2) 4 (-3) 15 (+2) 7 (-2)

Skills Perception +4, Stealth +5, Survival +4
Damage Resistances cold
Senses passive Perception 14, darkvision 60 ft., blindsight 60 ft.
Challenge 2 (450 XP)

Special Traits

  • Underwater Stealth. The luvandgaurn gains advantage on stealth checks while submerged.


  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (3d6+2) piercing damage, and victim is grappled (Escape DC 13). Grappled victims take an additional 3 (1d6) slashing damage each round. Grappled creatures may repeat the save at the end of each of its turns, ending the effect on itself with a success. The luvandgaurn cannot bite if it currently has a creature grappled.
  • Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d6+2) bludgeoning damage.


The luvandgaurn is a huge aquatic beast, often ranging up to 50 feet in length. With a long, thick body, four flippers and a long flat tail, the creature achieves amazing speeds. It has a short neck and a massive head with a long, broad snout. Its massive jaws bear a veritable hedge of massive fangs from 6-8 inches in length. The beast’s large eyes are ideally suited for hunting in the deep seas and murky waters.

Luvandgaurn range throughout the known world; they are airbreathers that can survive in salt or freshwater bodies, though they can only spawn in freshwater, normally in and near swamps.

When young, they are truly vicious, but are also preyed upon by many other predators. As they grow, they become the dominant predators in their area.

Voracious Hunters. They are voracious hunters, in constant need of feeding to support their massive bulk. The luvandgaurn are universally feared as they will consume anything from wood to flesh, iron to bone.

Silent Predators. The luvandgaurn glide through the water until their keen eyes spot a possible meal. They attack immediately by rolling to the side and clamping down with their massive jaws. After biting, they will roll with their victim.

Section 15: Copyright Notice

Upon the Powder River, Copyright 2018, Troll Lord Games, Author Stephen Chenault.

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