Magha Battle Lord

Medium humanoid (human)

Armor Class 18 (half-plate, shield)
Hit Points 75 (10d8 + 30)
Speed 30 ft.

17 (+3) 12 (+1) 14 (+2) 9 (-1) 8 (-1) 13 (+1)

Saving Throws Wis +2, Cha +4
Skills Athletics +5, Intimidation +4
Senses passive Perception 10
Languages Kagari (Common)
Challenge 4 (1,100 XP)


  • Legendary-Resistances (2/day). If the Battle Lord fails a saving throw, she can choose to succeed instead.
  • Discipline of the War God. The Battle Lord has advantage on saving throws against being charmed or frightened.


  • Multiattack. The Battle Lord makes two melee attacks.
  • Poraisos. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage, or 9 (1d10 + 4) piercing damage if used with two hands to make a melee attack.
  • Shield bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. In addition, the battle lord may make the shove melee attack action.
  • Gift of Darkness: Gaze of Terror. As an action, the Battle Lord can perform a gaze attack on any enemy within 30 ft. Unless the target is averting its gaze, it must make a DC 13 Wisdom saving throw or become frightened for one minute. The target may make another saving throw at the end of each of its turns. Once the target makes a successful save, it becomes immune to its effects for the next 24 hours


The Battle Lord can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Battle Lord regains spent legendary actions at the start of her turn.

  • Weapon Attack. The Battle Lord makes a weapon attack.
  • Shield Bash. The Battle Lord makes a Shield Bash attack.
  • Command Ally. The Battle Lord targets one ally she can see within 30 feet. If the target can see and hear the Battle Lord, the target can make one weapon attack as a reaction.
  • Gaze of Terror (2 Actions). The Battle Lord makes a Gaze of Terror attack.


Battle lords are peerless warriors that live only for the next battle. A battle lord is required to accept all challenges for leadership of the clan; however, only clan members can make the challenge. Battle lords are often hunted down when they are discovered within the confines of a nation, for they tend to draw the nations young warriors into their ranks only to lead them to their death in one of the many battles they wage.

Section 15: Copyright Notice

Stone Mother’s Assault - © 2020, Adrian Arduini; Author: Adrian Arduini

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