Manchineel Leshy

Family: Leshy

Huge plant (leshy), , neutral evil

Armor Class 19 (natural armor)
HP 332 (35d6+210)
Speed 50 ft.

STR DEX CON INT WIS CHA
22 (+6) 19 (+4) 23 (+6) 15 (+2) 27 (+8) 21 (+5)

Saving Throws Str +12, Wis +14
Skills Athletics +12, Nature +8, Perception +14, Stealth +10
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 24
Languages Common, Druidic, Sylvan
Challenge 19 (22,000 XP)

SPECIAL TRAITS

  • Plant Speech. trees
  • Plant Form. Small manchineel tree. Poisoned Bark remains active.
  • Verdant Burst. When the Manchineel leshy dies, a burst of primal energy explodes from its body, restoring 92 (8d12+40) hit points to each plant creature in a 30-foot radius. This area fills with manchineel trees, becoming difficult terrain. Each creature that starts their turn in the area or moves into an affected square, they must make a DC 19 Dexterity saving throw or suffer 22 (4d10) poison damage. If the terrain is not viable for these trees, they wither after 24 hours.
  • Poisoned Bark. Any creature that touches the leshy with bare skin or is touched by the leshy must make a DC 19 Con. saving throw. On a failed save, they suffer 9 (2d8) poison damage and are poisoned until the end of their next turn. If a creature is grappled by the leshy, they must make this save at the start of each turn they remain grappled.
  • Toxic Fumes. Whenever the leshy suffers fire damage, it releases acrid smoke. Each creature within 30 feet of the leshy makes a DC 19 Consaving throw or become blinded for 1 minute. The condition can be ended early by rinsing the affected target’s eyes with water as an action.
  • Target Weakness. The leshy’s attacks deal an additional 1d8 poison damage to targets that are currently poisoned.

ACTIONS

  • Multiattack. The Manchineel leshy can make three attacks on its turn as an action, using either its Poison Spear or Apple of Death attacks.
  • Poison Spear. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 24 (4d8+6) piercing damage plus 9 (2d8) poison damage. On a hit, the target must make a DC 19 Constitution saving throw or be poisoned until the end of their next turn.
  • Apple of Death. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 25 (4d10+4) bludgeoning damage plus 9 (2d8) poison damage. On a hit, the target must make a DC 19 Constitution saving throw or be poisoned until the end of their next turn.

ABOUT

Manchineel trees do not appear overly threatening, lacking the coloration or natural warning signs common among other poisonous plants. Their apples are even said to taste sweet, at least until the burning and blistering begins. Local governments have instead taken to marking the trees with paint to warm off the uninformed.

Every piece of the manchineel is poisonous. An otherwise unassuming, average height tree, the manchineel is nicknamed “little apple of death”. It contains a milky-white sap loaded with toxins so powerful that even standing under the tree during a rainstorm can cause blistering. Inhaling smoke from the burning tree irritates the eyes and lungs, and manchineel sap has been used for centuries on poison darts and arrows. Whomever crafted this most deadly of trees into a leshy was surely a disturbed individual.

Section 15: Copyright Notice

Botanical Bestiary Copyright 2022 Inky Cap Press Author Matt Cavanaugh

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