Mechanical Maître D’

Medium construct, neutral

Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 17 (+3) 16 (+3) 10 (+0) 14 (+2) 1 (-5)

Skills Stealth +5
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Common, Dwarvish, Elvish, Goblin, Halfling, Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2

SPECIAL TRAITS

  • Constructed Nature. The maître d’ doesn’t require air, food, drink, or sleep.
  • Part of the Architecture. While the maître d’ remains motionless in an urban environment, it has advantage on Dexterity (Stealth) checks made to hide and can hide while in plain sight.

ACTIONS

  • Multiattack. The maître d’ attacks twice with its carving knife.
  • Carving Knife. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
  • Prepare and Serve. The maître d’ retrieves a serving of magic-infused food and drink from its torso compartment and offers it to a creature within 15 feet. A creature can consume the food as a reaction. When it does so, the creature gains one of the following effects, which is chosen by the maître d’. Except for regaining hit points, each effect lasts for 1 hour. Once it has eaten a dish, a creature receives no benefits from eating the maître d’s magical food for 1 hour. A maître d’ can store up to 12 servings of food and drink at a time.
    • The creature regains 18 (4d8) hit points.
    • Whenever the creature makes an attack roll or a saving throw, it can roll a d4 and add the number rolled to the attack roll or saving throw.
    • The creature’s carrying capacity is doubled.
    • The creature’s speed increases by 10 feet if its speed is not 0.
  • Noxious Gases (Recharges after a Short or Long Rest). The maître d’ vents a cloud of putrid gas from its food waste compartment, creating a 20-foot-radius sphere centered on itself. The cloud spreads around corners. A creature that starts its turn entirely inside the cloud must succeed on a DC 13 Constitution saving throw or become poisoned until the start of its next turn. The cloud dissipates after 1 minute or once exposed to strong winds (such as from a gust of wind spell).

ABOUT

The mechanical maître d’ is one member of a family of constructs that could be playfully described as synthetic servants, constructed companions, or artificial allies. All these constructs are designed by extremely skilled engineers, artificers, and spellcasters from a variety of disciplines for the purpose of entertaining, serving, and protecting their living masters and associates. All share the same basic feature of being highly complex-some might even say “intelligent” non-living creatures made of metal and wood.

Part host, part squire, the mechanical maître d’ is most often seen at the head of the house in luxurious restaurants or behind the bar at swanky drinking establishments. Wherever it resides, the maître d’ dazzles and delights all who meet it, and it serves its master unerringly and with panache.

A mechanical maître d’ is most often constructed in its creator’s likeness, but a bit larger and with a stout torso designed to hold full dishes of food and glasses of wine and water. Seasoning herbs are kept in each individual finger, and the maître d’ can extend its legs and arms to better reach eager patrons.

Though primarily tasked with keeping order around a busy inn or bar, a mechanical maître d’ is also responsible for the safety of its guests. If its clientèle are threatened, a mechanical maître d’ can wield cutlery normally reserved for food preparation to deadly effect. In even more dire cases, the construct can vent fetid gases from food waste stored in its body, nauseating enemies long enough for clients to get to safety.

Section 15: Copyright Notice

Battlezoo Bestiary (5E) © 2022, Skyscraper Studios, Inc.; Authors: William Fischer, Stephen Glicker, Paul Hughes, Patrick Renie, Sen.H.H.S., and Mark Seifter.

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