Mephit, Lightning

Small elemental, neutral evil

Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft., fly 30 ft.

10 (+0) 17 (+3) 10 (+0) 6 (-2) 11 (+0) 15 (+2)

Skills Perception +4, Stealth +5
Damage Immunities lightning, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Auran
Challenge 1 (200 XP)

Special Traits

  • Death Burst. When the mephit dies, it explodes in a flare of lightning in a 15-foot radius. Creatures in the area must make a DC 12 Dexterity saving throw, taking 9 (2d8) lightning damage on a successful saving throw, or half as much damage on a failed one.
  • Innate Spellcasting. The mephit’s spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast shocking grasp at will requiring no material components.


  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 2 (1d4) lightning damage.
  • Lightning Breath (recharge 6). The mephit exhales lightning in a 15-foot line that is 1-foot wide. All creatures within that area must make a DC 12 Dexterity saving throw, taking 9 (2d8) lightning damage on a failed save, or half as much damage on a successful one.


Lightning mephits come from the Elemental Planes of Air and Quasi-Elemental Planes of Lighting. Rarely are they encountered elsewhere unless summoned or called by a spellcaster. If encountered on a material plane it is usually in the employ of some spellcaster who has called it to do his or her bidding. Occasionally however, a lightning mephit stumbles into a material plane by way of a lightning storm (when said storm reaches into the Plane of Air and opens a temporary portal). Lightning mephits found anywhere except their home plane will be encountered in areas where lightning and storms are most prevalent. A lightning mephit is about 4 feet tall and weighs about 1 pound.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene