Mico Brujo

Medium fey, chaotic evil

Armor Class 12 (14 With Mage Armor)
Hit Points 127 (15d8 + 60)
Speed 30 ft., climb 30 ft.

23 (+6) 14 (+2) 18 (+4) 11 (+0) 12 (+1) 18 (+4)

Saving Throws Wis +4, Cha +7
Skills Athletics +9, Perception +4, Arcana +3, Deception +7, Nature +3, Persuasion +7
Senses passive Perception 14
Languages Sylvan
Challenge 7 (2,900 XP)



  • Multiattack. The mico brujo uses horrifying howling and then makes two fist attacks or casts one spell.
  • Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 6) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 17 (3d6 + 6) bludgeoning damage.
  • Horrifying Howling. Each non-fey creature within 60 feet of the mico brujo that can see her must succeed on a DC 12 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the mico brujo is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to the mico brujo’s Horrifying Howling for the next 24 hours.


  • Misty Escape (Recharges after a Short or Long Rest). In response to taking damage, the mico brujo turns invisible and teleports up to 60 feet to an unoccupied space she can see. She remains invisible until the start of her next turn or until she attacks, makes a damage roll, or casts a spell.


The mico brujo, sometimes also called a warlock mico, witch monkey, or mona, is a terrifying magical creature of the forest with vast magical powers. They were once human witches and warlocks, but through ancient rites and incantations and consuming strange blossoms of the chilamate tree that sprout only at midnight they shed their human skin and grew their hair, extending their hands and feet and taking on the semblance of large monstrous monkeys. They accost and terrify their intended victims with bloodcurdling screams from the treetops, which carry endlessly through the echoing jungle and drive some to madness. Why they undertook this transformation is little known now, but they have long since abandoned their humanity and exist only to plague the nations and peoples they once called their own.

Varying Legends. Some mico brujos have taken the form of boars or tapirs and are called chanchas instead. Such mico brujos might have the Change Shape ability to assume those other forms. The micomalo is another variant of the legend, though that is not merely a human witch taking on the form of a monkey but actually a fiend or the Devil itself.

Section 15: Copyright Notice

Latin American Monsters (5E) © 2021, Legendary Games; Authors Miguel Colon, Ismael Alvarez, Robert J. Grady, Jason Nelson.

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