Miniature Camel

Tiny beast, unaligned

Armor Class 11
Hit Points 9 (2d4 + 4)
Speed 35 ft.

11 (+0) 12 (+1) 14 (+2) 3 (-4) 8 (-1) 5 (-3)

Senses passive Perception 9
Challenge 0 (10 XP)
Proficiency Bonus +2


  • Beast of Burden. The camel is considered to be a Small animal for the purpose of determining its carrying capacity.
  • Desert Adaptation. The camel can go without water for 10 days and without food for 180 days before suffering exhaustion from lack of food or water.


  • Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.


Docile and friendly, miniature camels are prized for their undeniable cuteness but also for their usefulness that often surprises new adventurers. These beasts are remarkably fast, strong, and tough for their tiny size, which also makes them hard to spot from a distance, even in the vast, open deserts where they often roam.

Able to outrun predators and survive for long periods of time without food and water, miniature camels are adapted to tough conditions, making them excellent companions to wandering heroes. A small herd of miniature camels can carry more than a single large beast of burden while consuming fewer resources and keeping a lower profile.

Familiar. At the gamemaster’s discretion, a player character who can cast find familiar may choose the form of a miniature camel for their familiar.

Awakened Miniature Camels. Miniature camels are eligible targets for the awaken spell. Many awakened miniature camels develop a refined taste for gourmet food and some of them become chefs and mixologists. These culinary-inclined awakened miniature camels will often prepare delicious bento boxes and home-packed meals for their friends.

Section 15: Copyright Notice

Cure Creatures Compendium © 2022 Catilus RPG Author: Christina Kritikou / Catilus

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