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Minotaur, Ravening

Family: Minotaur

Large monstrosity, chaotic evil

Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 40 ft.

STR DEX CON INT WIS CHA
18 (+4) 11 (+0) 16 (+3) 6 (–2) 16 (+3) 9 (–1)

Skills Perception +7?
Senses darkvision 60 ft., passive Perception 17
Languages Minotaur
Challenge 3 (700 XP)

SPECIAL TRAITS

  • Charge. If the minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and forced prone.
  • Keen Smell. The minotaur has advantage on Wisdom (Perception) checks that rely on smell.
  • Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled.
  • Ravening Madness. The ravening minotaur has disadvantage on Intelligence ability checks. It cares for no one; everyone is considered a foe, and it is hostile toward every creature it sees.
  • Ravening Hunger. When a ravening minotaur reduces a creature to 0 hit points with a melee attack on its turn, the minotaur can take a bonus action to consume the creature’s heart. Once the minotaur has consumed a total of ten hearts,? it gains 1d10 + 3 hit points permanently.
  • Reckless. At the start of its turn, the minotaur can choose to have advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

ACTIONS

  • Multiattack. The minotaur makes one bite attack and two claw attacks.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the ravening minotaur gains temporary hit points equal to the damage dealt. Creatures that are bitten must make a successful DC 13 Constitution saving throw or be infected by the ravening disease.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
  • Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

specifically cures diseases. If an infected creature has gained Hit Dice from the ravening hunger effect, it retains the additional Hit Dice after being cured.

Ravening Madness. Filled with a monstrous rage, the infected creature has disadvantage on Intelligence ability checks and considers all other creatures to be foes. An infected creature has a starting attitude of hostile toward every creature it sees.

Ravening Hunger. The infected creature instinctively knows that consuming the hearts of other creatures is the key to gaining new power. When an infected creature has consumed a number of hearts equal to its Hit Dice, it gains one Hit Die.

ABOUT

This feral minotaur is driven by a monstrous hunger that can be sated only by consuming the hearts of its foes. Its fur stained with blood, it fights with its teeth, its sharp claws, and its lethal horns.

The ancient minotaur clans once deliberately exposed their warriors to a disease called the ravening, hoping to strengthen them. This practice led to disaster as the highly contagious disease spread throughout the minotaur cities, creating large numbers of ravening minotaurs—wild creatures filled with uncontrollable fury and a lust for consuming the hearts of other creatures.

The Ravening Disease

This affliction causes uncontrollable fury and an irresistible lust for power in those it infects. Transmitted by contact with infected fluids or clothing, or by the bite of a ravening minotaur, the ravening is highly contagious.

A creature exposed to this disease must succeed on a DC 13 Constitution saving throw or become infected. Minotaurs have disadvantage on the saving throw. A creature bonded to a kijani seedling is immune to the ravening.

Infected creatures are consumed by ravening madness and ravening hunger (see below) 24 hours after becoming infected. An infected creature can be cured by magical healing that

Section 15: Copyright Notice
Southlands. © 2021 Open Design LLC. Authors: Richard Green with Wolfgang Baur, Basheer Ghouse, and Kelly Pawlik.