Mison Men

Medium undead, chaotic neutral

Armor Class 16 (natural)
Hit Points 170 (20d8+80)
Speed 30 ft.

17 (+3) 11 (+0) 19 (+4) 13 (+1) 15 (+2) 12 (+1)

Skills Perception +5
Saving Throws Con +7, Int +4
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Common, Draconic
Challenge 6 (2,300 XP)


  • Blood Rage. If damage reduces a mison to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken. If they make the save, they instead drop to 1 hit point. In addition, they enter a rage. While in this rage, they gain +2 to damage for all hits and have advantage on all attacks. However, all opponents have advantage to hit them.
  • Magic Resistance. The mison has advantage on all saving throws against spells and other magical effects.


  • Multiattack. The mison makes two attacks with its claws and one attack with its bite. If both claw attacks hit the same target, it also does a Rend attack to that target.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8+3) piercing damage.
  • Rend. If both claws hit one target, the Mison does an additional 10 (3d6) damage to that target.


Mison men are ancient mountain warriors who have returned to the world by the magic bound in the bones of dead dragons. Mison men rise up from the grave and equip themselves with the skin and bones of the dead dragon, appearing in the guise of men adorned in plates of dragon scale. Mison men are about the size of a large human, with heights ranging from six to eight feet. They weigh around 175-200 pounds of pure muscle.

Guardians of Mountains. Bound to protect their mountain homeland, the mison men stop at nothing to destroy those that intrude on their territory. They typically move in small groups stalking through the shadows. Mison men never leave the mountain where they dwell; if they do so, they crumble to dust for they do not have the mountain’s (or dragon’s) magic to support them.

Clever Stalkers. Mison men prefer to attack their enemies when the enemy is off guard. Mison men stalk intruders of their mountain homes for days to find an opening in their defenses. They usually wait until the intruders are asleep before they attack. Mison men charge in, attack for a little while, and run out. They sometimes wait anywhere between a couple of hours or a few days before they attack again. They have extraordinary senses of sight, smell, and hearing. They also have razor-sharp fangs and can dislocate their jaws to savagely chew into their opponents.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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