Mist Cat

Large monstrosity, unaligned

Armor Class 15
Hit Points 60 (8d10 + 16)
Speed 40 ft.

STR DEX CON INT WIS CHA
16 (+3) 1 (+5) 15 (+2) 2 (-4) 17 (+3) 1 (+0)

Skills Perception +5, Stealth +7
Senses darkvision 120 ft.; passive Perception 15
Languages
Challenge 4 (1,100 XP)

Special Traits

  • Piercing Vision. The mist cat has advantage on Wisdom (Perception) checks that rely on sight and its vision is not obscured by fog, smoke, or steam that is magical or natural in origin.
  • Pounce. If the mist cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is knocked prone, the mist cat can make a bite attack against it as a bonus action.
  • Innate Spellcasting. The mist cat’s innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components or concentration:

Actions

  • Multiattack. The mist cat makes a single bite and two claw attacks.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) slashing damage.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage and the target must succeed on a DC 13 Wisdom saving throw or become stunned until the end of the mist cat’s next turn.
  • Glimmering Mists. Flecks of scintillating light dance from the mist cat and swirl around up to three creatures it can see within 60 feet. The creatures must make a DC 13 Wisdom saving throw or become stunned for 1 minute. Each creature can reattempt their saving throw each time they take damage.
Section 15: Copyright Notice

Knights of the Shadow Realm, Copyright 2020, David Barrentine

Section 15: Copyright Notice

Knights of the Shadow Realm, Copyright 2020, David Barrentine

This is not the complete section 15 entry - see the full license for this page